Heavy Trap
Heavy trap
Town Hall Level Required 4
Maximum Building Levels 1
Building Usage Defense
Size 1 x 1 in blocks
Yard heavy trap

Heavy trap in a yard.

" Invisible to your enemies until it's too late, Heavy Traps use a specialized trigger that only fires when the most powerful monsters step on it, but cause splash damage to all nearby units. "

General information

The Heavy Trap deals 5000 damage and 2500 splash damage for those monsters that are within range (90) of it. This is confirmed by David Scott. 11 Heavy Traps brings a Level 4 Gorgo's health down to 36,800 from a recent test. It is used against the stronger monsters in the game, such as Champion Monsters Gorgo and Drull or a level 1 or 2 Fomor. It is only activated if a D.A.V.E, Project X , Crabatron, or Champion Monster steps on it. It can also be activated if you send in a large group of monsters all at once (for example 25 Ichis). Crabatron can be good baits as they set them off, sparing your better monsters.

Building and Upgrading

Level Cost Construction Time Prerequisites
Twigs Pebbles Putty
1 50,000 50,000 50,000 5s L4 Town Hall


Level Resources Recycled
Twigs Pebbles Putty
1 25,000 25,000 25,000

Build limits

Town Hall Level Maximum Amount
1 -
2 -
3 -
4 4
5 6
6 8
7 10
8 12
9 15
10 18
Outpost 5

Building Stages

Level Normal Triggered
1 Heavy trap Heavy trap dest


  • 7 Heavy Traps will send a level 6 Drull retreating.
  • 3 Heavy Traps will send a level 2 Fomor retreating.
  • Heavy Traps look like bear traps.
  • Heavy Traps can damage air monsters if a ground monster directly below it activates it. This can be extremely effective against D.A.V.E.s and Zafreetis.
  • Heavy Traps were added to the game in July 8, 2011.


Moved to Heavy Trap/tips

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