Storage Silo | |
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Town Hall Level Required | 1 |
Maximum Building Levels | 10 |
Building Usage | Resource |
Size | 4 x 4 in blocks |
" Increase your bank's capacity of Twigs, Pebbles, Putty and Goo. "
General information[]
Storage Silos are what holds all of your gathered resources. There is no visual difference between upgraded versions, but as you reach the resource cap the Silo's sack will begin to bulge. Each unit of storage space is actually available for every resource without affecting the other resources. A level 1 Silo can hold 30,000 units (adding all the banked resources) but only a maximum of 7,500 of any type (Twigs, Pebbles, Putty or Goo). The maximum number of Storage Silos that can be constructed is 6, giving a base maximum storage just from the Silos with all at level 10 of 23,040,000. A permanent upgrade to storage can be purchased from the General Store called "Improved Packing Skills", it will increase your maximum storage by 10% of your main yard. At the maximum 10/10 level with six level 10 Silos with a Town Hall will provide 46,100,000 storage space just from Silos. You can also increase your capacity by building Outposts. A good way of doing this is with a Silo Death Trap (SDT), which is a "maze" filled with Booby Trap s and Silos.
While most people may find it ironic, defend the lower level/less fortified Silos more than the higher level/more fortified Silos. This is because no matter what level a Silo is, when it is destroyed, 5% of your banked resources will be looted. Since lower level Silos have less HP than higher level Silos, so it will take a shorter time to destroy , hence giving towers less time to shoot the monsters. Thus, lower level Silos need to be defended with higher level towers in order to kill the monsters faster, preventing them from being destroyed. Also, if you can afford it, you can fortify your Silos, which buys you some more time for the towers to kill the monsters, since it would take longer for the Silo to be destroyed. Most Yards have Silos beside Spurtz Cannons or ADTs, this is because it makes it uncatapultable. Storage silos take a significatly larger amount of damage from catapults than any other building, and destroying it via catapult doesn't give you any resources, making it a huge waste.
Fortification[]
Level | Cost | Time | Prerequisites | Damage Protection | |
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Twigs | Pebbles | ||||
1 | 59,375 | 29,687 | 16h 52m 30s | L5 Town Hall | 20% |
2 | 118,750 | 59,375 | 1d 1h 18m 40s | L6 Town Hall | 30% |
3 | 637,500 | 518,750 | 1d 13h 58m | L7 Town Hall | 40% |
4 | 1,475,000 | 1,237,500 | 2d 8h 57m 10s | L8 Town Hall | 50% |
Upgrading the Storage Silo[]
Upgrading a storage silo will increase its storage capacity. In the table below, Storage Capacity is displayed in units.
Level | Cost | Upgrading Time | HP | Repair Time | Resources Recycled | Storage Capacity | ||
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Twigs | Pebbles | Twigs | Pebbles | |||||
1 | 3,010 | 1,855 | 20m | 750 | 30s | 1,505 | 927 | 7,500 |
2 | 7,421 | 3,710 | 30m | 1,400 | 1m | 5,125 | 2,782 | 15,000 |
3 | 14,843 | 7,421 | 45m | 2,550 | 2m | 12,637 | 6,493 | 30,000 |
4 | 29,687 | 14,843 | 1h 7m 30s | 4,750 | 4m | 27,480 | 13,914 | 60,000 |
5 | 59,375 | 29,687 | 1h 41m 15s | 8,800 | 8m | 57,168 | 28,758 | 120,000 |
6 | 118,750 | 59,375 | 2h 31m 52s | 16,250 | 16m | 117,168 | 58,445 | 240,000 |
7 | 237,500 | 118,750 | 3h 47m 48s | 30,000 | 32m | 235,918 | 117,820 | 480,000 |
8 | 475,000 | 237,500 | 5h 41m 43s | 55,600 | 1h | 473,418 | 236,570 | 960,000 |
9 | 950,000 | 475,000 | 8h 32m 34s | 105,000 | 1h | 948,418 | 474,070 | 1,920,000 |
10 | 1,900,000 | 950,000 | 12h 48m 52s | 190,000 | 1h | 1,898,418 | 949,070 | 3,840,000 |
Building Stages[]
Level | Filling Up | Normal | Damaged | Destroyed |
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1 ~ 10 | ![]() |
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Trivia[]
- The cloth of this building is similar to the one used to cover four buildings that were to be released before and were voted on which building gets released first. One of these four buildings were the Monster Bunker.
- You can have no storage silos and still store a lot of resources in Outposts.
- Storage Silos are like small Outposts.
- Putty stores are no longer reset on every load for certain bases.
![]() General |
General Store • Map Room • Outpost • Radio Tower • Town Hall • Yard Planner • Outpost Defender |
![]() Resources |
Twig Snapper • Pebble Shiner • Putty Squisher • Goo Factory • Storage Silo • Resource Outpost |
![]() Monster |
Champion Cage • Champion Chamber • Hatchery • Hatchery Control Center • Housing • Monster Locker • Monster Academy • Monster Lab • Wild Monster Baiter • Monster Juicer |
![]() Offensive |
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![]() Defensive |
Booby Trap • Heavy Trap • Block • Sniper Tower • Cannon Tower • Tesla Tower • Laser Tower • Aerial Defense Tower • Railgun • Monster Bunker • Quake Tower • Magma Tower • Spurtz Cannon • Stronghold |
![]() Others |