The Wild Monster Invasion has ended.

Wild Monster Invasion Logo

The sign for the week of Wild Monster Invasion
The Wild Monster Invasion was an event that ran from 10th November to 20th November 2011 (It was formerly November 17,but extended to 20th November due to an additional Bonus Wave). This invasion is the first large-scale wild monster invasion ever hosted and it consists of 30 waves of enemy monsters. There is also 2 bonus waves for players to challenge themselves. During these, if you are hard-pressed to defend yourself, you can surrender, but you will not lose any of your resources, so long as your silos and town hall are not damaged. If you push through, however, you will be awarded a Victory Totem Pole. A notable part of this is the new monster seen in wave 11 and beyond - what can only be described as an orange, flaming monster that somewhat resembles a Pokey, this monster was also seen in Wild Monster Invasion 2 and he later became known as Spurtz. You will also see several champion monsters: in the lower levels a level 1 Drull, then a mid-level Gorgo, then a level 6 Drull. At the Bonus round you will see multiple level 6 champions. Also, the 2nd bonus wave you will be able to see two more Inferno Monsters named "Zagnoid" and "Sabnox".

Zagnoid (Left) Sabnox (Middle) Spurtz (Right)
On December 8, Wild Monster Invasion 2 was announced. It will feature all new monsters including Spurtz, Zagnoid, Sabnox and more. It will commence on December 15.
Waves[]
Wave | Monsters | Prize |
---|---|---|
1 | 5 ![]() |
Victory Totem Pole
Awarded |
2 | 5 ![]() |
- |
3 | 5 ![]() |
- |
4 | 10 ![]() 10 |
- |
5 | 10 ![]() |
- |
6 | 5 ![]() 2 |
- |
7 | 50 ![]() 10 |
- |
8 | 40 ![]() 8 |
- |
9 | 10 ![]() 10 10 10 |
- |
10 | 8 ![]() 8 |
Upgrade 1 |
11 | 10 ![]() 5 |
- |
12 | 32 ![]() 60 |
- |
13 | 120 ![]() 64 |
- |
14 | 80 ![]() 120 40 |
- |
15 | 20 ![]() 15 |
- |
16 | 20 ![]() 20 |
- |
17 | 24 ![]() 36 15 |
- |
18 | 50 ![]() 25 |
- |
19 | 40 ![]() 40 60 |
- |
20 | 10 ![]() 10 10 10 1 |
Upgrade 2 |
21 | 30 ![]() 12 1 |
- |
22 | 10 ![]() 20 1 |
- |
23 | 6 ![]() 40 |
- |
24 | 25 ![]() 25 15 10 5 |
- |
25 | 30 ![]() 30 30 30 30 30 30 |
|
26 | 40![]() 50 1 |
- |
27 | 30![]() |
- |
28 | 80 ![]() 80 |
- |
29 | 40![]() |
- |
30 | 30 ![]() 30 10 1 |
Upgrade 3 |
31
(Bonus 1) |
3 Lv.6 ![]() 1 Lv.5 1 Lv.6 45 30 12 120 |
(Golden Totem Pole) |
32
(Bonus 2) |
160![]() 80 80 20 |
(Black Diamond Totem Pole) |
(Some of the numbers of monsters in the waves are only approximate)
Tips/Trivia[]
- If monsters are coming one way and you don't want them to come that way click 'Surrender', and click the arrow again. They will most likely come in a different way. A faster way to know what is in your next wave is to mouseover the "Next wave" meter, but do NOT click. If you want to return your yard to the state it was before the wave was unleashed, just reload/refresh the page (NOTE: this only works if BYM saves the game data slowly enough).
- Between waves 1-10 the monsters come from one direction mostly. So far the waves after that the monsters come from all directions with no indication of a pattern.
The first champion appears at wave 20.
New Monsters[]
New monsters like Spurtz, Zagnoid and Sabnox are featured in the Wild Monster Invasion. They can be unlocked in your Inferno base using the strongbox.
Bugs[]
- The indicated monsters that will attack your yard in the next wave is sometimes incorrect. eg. "Next Wave: 23 of 30 (6 Zafreeti, 60 Crabatrons)", and there will only be Ichis and Zafreeti, no Crabatrons.
- If your computer runs slowly, you could lose your champion in the final rounds. (It will disappear for the duration of the round)
Wild Monster Invasion
Wild Monster Invasion •
Wild Monster Invasion 2 •
Monster Blitzkrieg •
Brukkarg War
Yard Raids
Monster Madness •
Creature Carnage •
Brukkarg War •
Hell-Raisers
Newcomers Events
Creature Carnage •
Monster Blitzkrieg
Repeatable Events
Trojan Horse •
Hunt for Krallen
Other and Future Events
Halloween • File:Raise-the-Dead-smal.gif Raise the Dead